<?xml version="1.0" encoding="utf-8"?>
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  <channel>
    <title>Jackstrap Updates</title>
    <description>Short development updates for Jackstrap, a hand-drawn arena survivor game made in Godot.</description>
    <link>https://moochi.games/jackstrap/updates/</link>
    <language>en</language>

    

    
      <item>
        <title>Jackstrap Devlog 04 - Eight-Direction Run and Fighting Poses</title>
        <link>https://moochi.games/jackstrap/updates/devlog-04-2026.02.22/</link>
        <guid>https://moochi.games/jackstrap/updates/devlog-04-2026.02.22/</guid>
        <description>A major animation pass focused on all eight run directions and on learning how to draw convincing fighting motion for Jack.</description>
        <pubDate>Sun, 22 Feb 2026 00:00:00 GMT</pubDate>
      </item>
    
      <item>
        <title>Jackstrap Devlog 03 - Strap Weapons and Arena Size</title>
        <link>https://moochi.games/jackstrap/updates/devlog-03-2026.02.21/</link>
        <guid>https://moochi.games/jackstrap/updates/devlog-03-2026.02.21/</guid>
        <description>This update explored Jack’s straps as part of the combat identity, refined run animations, and locked in the first arena-size direction.</description>
        <pubDate>Sat, 21 Feb 2026 00:00:00 GMT</pubDate>
      </item>
    
      <item>
        <title>Jackstrap Devlog 02 - Turnaround, Logo, and Scale Tests</title>
        <link>https://moochi.games/jackstrap/updates/devlog-02-2026.02.20/</link>
        <guid>https://moochi.games/jackstrap/updates/devlog-02-2026.02.20/</guid>
        <description>This update focused on making Jack more concrete: model sheets, a first logo version, idle animation work, and early scale tests.</description>
        <pubDate>Fri, 20 Feb 2026 00:00:00 GMT</pubDate>
      </item>
    
      <item>
        <title>Jackstrap Devlog 01 - Color Tests and Silhouette Work</title>
        <link>https://moochi.games/jackstrap/updates/devlog-01-2026.02.19/</link>
        <guid>https://moochi.games/jackstrap/updates/devlog-01-2026.02.19/</guid>
        <description>Early visual tests for Jack focused on color, silhouette readability, eye design, and the first run-direction planning.</description>
        <pubDate>Thu, 19 Feb 2026 00:00:00 GMT</pubDate>
      </item>
    
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