2026.02.22
Jackstrap Devlog 04 - Eight-Direction Run and Fighting Poses
A major animation pass focused on all eight run directions and on learning how to draw convincing fighting motion for Jack.
Short development updates for Jackstrap.
These are short twice-weekly progress posts, not long devlogs.
2026.02.22
A major animation pass focused on all eight run directions and on learning how to draw convincing fighting motion for Jack.
2026.02.21
This update explored Jack’s straps as part of the combat identity, refined run animations, and locked in the first arena-size direction.
2026.02.20
This update focused on making Jack more concrete: model sheets, a first logo version, idle animation work, and early scale tests.
2026.02.19
Early visual tests for Jack focused on color, silhouette readability, eye design, and the first run-direction planning.